Ordinary Angels

The mightiest angels of legend can hew a mountain in two, turn a city to salt, pluck the stars from the sky, part the oceans and halt the tides. You’re not one of those angels. You are an ordinary angel, one of the many rank and file soldiers serving in the army of the Lord, assigned to Earth to carry out His Divine Plan.

Thy Kingdom Come. His will be done. On Earth as it is in Heaven.

Comments
  1. chimera says:

    I like the sound of it a lot. Is it already anything more than an idea?

  2. andrewkenrick says:

    Yes indeedy. There’s a workable draft of the rules written and it’s been playtested half a dozen times. My next goal is to write some more of the background and take the campaign structure out for a spin.

  3. Lifestealer says:

    Having had the pleasure of being in a playtest for this (at a ConCrete Cow), it is a huge amount of fun-I’m certainly looking forward to it being released to add to my collection of RPGs…

    • andrewkenrick says:

      I’ve not touched it for a while but it’s been rattling around my head the whole time. Once Memories & Madness is put to bed, this is next on my list.

      • Mr Nay says:

        What kind of system does it use?

      • andrewkenrick says:

        Its own bespoke system, using a pool of d6s. 1-3 success, 4-6 failure, 1s and 6s particularly good/bad accordingly. It borrows survival points from Dead of Night with Faith points too.

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  6. Sam says:

    Andrew, you need to get the ball rolling on this one. Your latest is cool and all, but Ordinary Angels is the one I’ve been waiting for.

  7. Mr Nay says:

    Is there a more in depth description of Ordinary Angels somewhere? I like the sound of it, but would like to read an overview of the system and setting.

    • andrewkenrick says:

      Not a recent one, no – I’m working on it now so will post it when I’m a bit more ready. The pitch I always give is: “It’s a police procedural, but with angels instead of cops and demons instead of criminals.” or “The Shield meets the Prophecy.”

      If you ignore all the spam in the comments, my fairly old posts about it over on my defunct livejournal can be found here.

      • Mr Nay says:

        I really like the sound of ordinary angels, it sounds like my kind of setting with a nice low crunch semi traditional system. Will the angels have funky faith based powers to help them investigate and shut down the demons?

      • Mr Nay says:

        Nevermind, I can just watch the movie πŸ˜‰

  8. Mr Nay says:

    Is there a beta version floating around the net at the moment?

  9. Mr Nay says:

    Will OA be any use in playing games like the Prophesy movie?

  10. Lacey says:

    I just bought Memories&Madness, and let me say– it looks incredible! I’m so excited to see what you come up with for Ordinary Angels. Do you think you’ll incorporate anything from the GUMSHOE system?

    • andrewkenrick says:

      Thanks! If you get to play it let me know how it goes!

      I wasn’t planning on using anything from Gumshoe but am open to suggestions. Which bits do you think would work well from it?

      • Lacey says:

        With Memories & Madness I’m really curious to see if I can manage to play it through as a LARP. But I’ll definitely let you know, it’s a game that just oozes panache!

        I haven’t yet gotten the chance to read through Gumshoe, but the people I know who have say that it works really well for procedural games, because the clues are meshed into every scene. I’m not sure if you’ve taken a look at They Became Flesh by Elizabeth Sampat, or Children of Fire by Erich Wambach, which is free online. Anyway, I’m really excited to see what you come up with for Ordinary Angels.

  11. Mark says:

    I remember playing one of the playtests of this at Concrete Cow some years ago – any news on it?

    • andrewkenrick says:

      It’s sitting on my hard drive, done, but I’ve never got round to commissioning art or laying it out. I might try to this summer though!

  12. Mark says:

    Shiny – if so, I know one thing I’ll be trying to get just after that…

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