Writing Scenarios

Posted: December 13, 2011 in conventions, Dead of Night, games
Tags: , , , ,

Just a quick one today and it’s a link to my friend Gaz’s post about writing scenarios – notionally for Hot War, but many of the techniques he describes for setting up complicated relationships would work wonderfully for other games, including Dead of Night. I used something similar with both Bad Signal and Grendel, AP, although with the latter it was the players who complicated the relationships.

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