I saw this post on Geektyrant the other day and thought it might be of use for anyone trying to survive a game of Dead of Night!
Posts Tagged ‘Dead of Night’
Tags: Christmas, Dead of Night, dead of night rpg, ghost story, horror movie, MR James, Susan Hill, Victorian, Woman in Black
Here in England we have a tradition that at Christmas, ghost stories are told and read. I think it dates from the Victorian era, for the Victorians liked a good ghost story, and made the transition to the television in the 70s with an excellent series of ghost stories by the BBC (including Charles Dickens’ The Signalman, pictured). M0re recently, BBC4 has revived the tradition with a mix of fresh adaptations (such as Whistle and I’ll Come to You) and new stories (Mark Gatiss‘ excellent Crooked House).
I’m also partial to a ghost story or two, and as my friend Mark leant me an audio book featuring a variety of ghost stories I’ve been scaring myself into the Christmas spirit every night on the way home. So, what better way to mark the yuletide than with a post about running a traditional Victorian ghost story using Dead of Night?
Tags: Dead of Night, evilgaz, Hot War, prep, Smart Party
Just a quick one today and it’s a link to my friend Gaz’s post about writing scenarios – notionally for Hot War, but many of the techniques he describes for setting up complicated relationships would work wonderfully for other games, including Dead of Night. I used something similar with both Bad Signal and Grendel, AP, although with the latter it was the players who complicated the relationships.
Tags: actual play, Dead of Night, dead of night rpg, Furnace, Rob Barker
It’s probably appropriate that I’ve taken so long to post a link to his blog post, but the always-enjoyable Rob Barker finally posted up his three–part commentary on Furnace 2010, including an actual play report of the game of Dead of Night: Bad Signal that I ran that is far more elegant and descriptive than anything I can muster up so long after the event.
And once you’re done reading that, make sure you check out his other roleplaying game-related writings, including his dabbling with the choose-your-own-adventure adaptation of the classic arcade side-scroller, R-Type, not to mention his astute write-up of the Primetime Adventures series I started over in Sheffield a month or two back.