I thought I’d post up another of the stunning interiors for Lost Days of Memories & Madness by George Cotronis today and talk a little about another aspect of the game, this time the memories that make up the core of play. Once again it’s such a shame not to show the art off in colour, even though it’s in black and white in the book.
As I described last time, at the heart of elven culture are their memories, some of which are their own, some of which are stolen, traded or otherwise acquired from others. These memories make up the core of the game as well, defining your character and what he can do in a conflict in much the same way as a skill, trait or aspect might in other games. The difference is, memories are written on index cards and over the course of the game can be traded, stolen or lost, so not only do the elves change what they can and can’t do, they also change what they know and who they think they are.